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I *really* like the game as a whole. 

That being said, the pacing is crazy slow. It starts off quite fun, but after the 2nd boss it slows to a crawl. Gold gain is crazy slow, the only real meaningful way to get gold is with the dailies. 

No way to heal outside of a potion and leveling feels... bad. Regen as a stat would be awesome. 

You take wayyyy too much damage and there are only very, very limited ways to reduce that. Coupled with any real lack of healing, you just can't make reasonable progress. 

Concept and gameplay in general is great. Balance is wayyyyy off imo. 

Hey Xenoran,
Thank you for taking the time to leave feedback, I love it!

I am all for adding in a few ways to grab extra regen, as long as it is tied to active play (I feel AFK play is Strong enough already, maybe too Strong). Tying some form of Life steal to Execution strike or Aegis Ward through Skill tree or even through completing a challenge or achievement (removes the cost of wasting talent points) is something I am definitely okay with adding to the game.

Gold does have World Boss 2X a day, which is a large chunk of gold, but I will see what I can think of to add something with smaller chunks but a bit more often to make active play seem like you are getting somewhere.

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Picking Oath, nothing happend. So cant play atm.

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Thank you for the information, any chance you can let me know what Browser you are using?
I have been informed of this bug for the Browser Opera by another player as well.

Sure Sir. I use Google Chrome.

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Interesting, I have other users playing on Google Chrome right now with no issues, so it is not a Browser specific problem. Could be a setting or something else. I will look into it and respond here if I find something that makes sense.
Thank you for the feed back :)

Thank you very much for that fast respond and for looking at it. i will wait for your options <3

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I found a likely cause and have published a fix.

The game creates a save after you choose your Oath but before entering the game. If Chrome blocks persistent browser storage due to a privacy setting, extension, or site-data restriction, that save could fail and prevent the game from starting.

The game will now start even when persistent storage is unavailable. If saving is blocked, you will see a warning with instructions for fixing it. You can then test saving again or continue temporarily without persistent saves.

Please try the updated version when you have a chance and let me know if you can enter the game successfully. Thank you again for helping me track this down!  :)